

17-21% (Cyrpediem): The music starts to accelerate, and the player goes through an incredibly complex wave stage with screen reversals and a change in gravity.They are in a completely locked up confined space. There is a chain of stages of a robot, a ship, a ball, and sometimes a UFO. 14-17% (DemN): This part has a basic design.As for the gameplay, the form of the robot dominates with constant jump calculations. 12-14% (Vismuth): A colorful part with rainbow neon rays, pulsating circles in the background, and special moving blocks exclusively from version 2.0 - in fact, neither from earlier nor later.The screen closes with the name of the level and with many different colored rays begin to "dance". But the nightmarish narrow passages with a constant change of gravity complicates the passage. The wave and the UFO mostly alternate but in the usual size. All black, and around a lot of shining multi-colored sparks. 5-10% (Non4med): This part has decorations with more saturation.In general, both parts can be called decorated in the old WOOGI style. It is just to get confused because of the corresponding gameplay, which includes eternal narrowness and hell timings. 0-5% (KrampuX/Mayb3e): The level begins with several parts of a cube and a ball, interrupted several times by a wave and a UFO.You can help by improving it to show your Wiki love! This section contains bad grammar and/or bad design. However, one month later, on August 15, he nerfed the mini-wave spam by making it a normal-size wave and removed the last triple spike, after which he verified Visible Ray after 32,731 attempts. Two days later, on July 15, Seturan achieved a devastating 92% by crashing into the last spikes, to which he reacted very violently. Over a month later, on July 13, he got a new best of 86%. After a long period of inactivity on June 8, he achieved an incredible 61%. In the video description, he predicted that it may be as difficult as Gamma. On February 11, 2018, Seturan uploaded a video showcasing the final version of Visible Ray. In the video description, he stated that he had considered nerfing the level, but he will never pass it onto another person. On November 19, he uploaded a video with a progress run of 33%, and on December 31, he got a new record of 44%. Although during that time, Seturan beat Digital Descent and became the first player in Korea to do so. However, he did not make any new progress runs for a long time. On September 16, 2017, the run 61-94% was uploaded on Seturan's YouTube channel.
Ray geometry update#
According to some reports, its creation dates back to 2016 in Update 2.0 but finished in the summer of 2017.
